Heretic (Black Plague 100%) Walkthrough (E3M6: The Halls of Fear)
This is a commentated playthrough of the game Heretic by Raven Software on the Black Plague Possesses Thee Difficulty for the PC, played through the GZDoom sourceport. All of the levels will be played with a wand start, and all the kills and secrets will be demonstrated. In this video, I play the sixth map of the third episode - The Halls of Fear.
For those wondering, the Firemace can be randomly found in these locations on the map:
* In the water, near the 'door' of the non-secret teleporter with the ring on top.
* In the secret alcove with the Bag of Holding.
* In the room with the other Bag of Holding, Time Bombs, and Golems.
* In either of the secrets with the Disciples coming out of the pillars in the hallway near the green door.
* In the secret area with the Iron Liches and the goodies in the water.
MODS USED (All of these shouldn't affect gameplay too much, aside from the first one):
https://github.com/mmaulwurff/idclever-starter (idclever-starter, forces a pistol/wand start in every level - should be compatible with many Doom engine games and mods)
https://forum.zdoom.org/viewtopic.php?t=54992 (SpriteShadow, which gives the enemies Build Engine-style shadows)
https://forum.zdoom.org/viewtopic.php?t=36713 (Heretic Sprite Fixing Project, fixes some minor issues with sprites)
https://forum.zdoom.org/viewtopic.php?t=64299 (Brightmaps plus, adds some lighting to certain textures to make them stand out in peculiar sets of lighting - this version is compatible with the sprite fixes of the above mod)
lights.pk3 (included with GZDoom by default, adds some visual flare to maps)
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