Hermit IX Hard Mode

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Published on ● Video Link: https://www.youtube.com/watch?v=LosOEspPuDk



Game:
Azur Lane (2017)
Duration: 11:47
20 views
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Bring 3 carrier fleets don't do what I did here please
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A couple specific notes:
- I quit for an entire year and missed out on Kazagumo, New Jersey, and 2 waves of PRs. That means no Drake, no Agir, no Hakuryuu (Also means my FdG in the video is not dev 30 either)
- Hermit gains +10% to all stats every 10 seconds which means after 50 seconds your entire fleet will lose nearly all of its evasion and the boss will gain a ton of evasion, making BBs almost useless after a minute as they will miss too much. Torpedos (torpedo bombers from CVs, submarine torpedos, and surface torpedos) are the HARD carry and you can see that with my last fleet.
- Hermit gains shell damage negation after 30%, so if you HAVE to use BBs (like I did since I didn't have enough ready-to-deploy CV fleets) use them first
- Nakaga is outdated of course but I hadn't played for an entire year, missed almost 2 waves of PRs and several events (including NJ).
- If frontliners are not torpedo-focused OR buffers OR damage sponges (like agir) they are basically worthless--Monty and San Diego here are not really doing anything of value
- If you still can't bring it use an RNG cheese fleet with Enty, Ranger, Casablanca + Helena or something

Shoutouts to KimoCheese for the tips

If a team comp as scuffed as mine can do it, you can do it







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There are 68 views in 3 videos for Azur Lane. His channel published less than an hour of Azur Lane content, or 31.01% of the total watchable video on Snailheiser's YouTube channel.