Hero Kid (Supervision) Playthrough

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A playthrough of Watara's 1992 action-platformer for the Watara Supervision, Hero Kid.

Hero Kid, a Wonder Boy/Adventure Island clone for the Supervision system, demonstrates the core issue with Watara's approach to the handheld market: there is no value to be found in cheap games if they're of such poor quality that nobody wants to play them.

Compare Hero Kid to the Adventure Island game (   • Hudson's Adventure Island (Game Boy) Playt...  ) that Hudson published on the Game Boy the same year, and you'll see what I mean. Adventure Island sold for $29.99 - about 3x as much as Hero Kid - but AI was a game that could be played for hours on end, while Hero Kid was a game that you'd turn off after five minutes and never come back to.

There's no challenge, the graphics are full of flicker, the scrolling is choppy, the music would make Helen Keller beg for mercy, and there is no way to finish the game. It crashes upon finishing Area 5.

I got a laugh out of how terrible Hero Kid was, but I wouldn't recommend it under any circumstances. It's straight-up e-waste.

*Recorded with a Retroarch shader to mimic the look of the original hardware.
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