Heroes of Might and Magic 2- Wizard's Isle (Map 4, Part 1)
Playthrough of map 4 ("Fount of Wizardry") of the Wizard's Isle campaign in HOMM2. This is the first part of the mission, where I gather all of the resources needed to build my starting castle, then reach the island in the center to take out the enemies there.
Cutscene transcript:
The Orb of Negation is now yours. And with it's power, your victory is all but certain.
But move quickly, for time is running out! And if the power of the Fount of Wizardry is bound by one of your rivals. not even the Orb will protect you from their power.
0:00- Cutscene intro
1:14- Mission start
2:49- Upgrading starting town to castle
4:58- Freeing Marco from his prison
8:08- Capturing the necromancer castle
13:42- Flagging the sawmill
16:23- Getting the Endless Cart of Ore
20:00- Getting the Endless Vial of Mercury
22:31- Running into an event
27:40- Running into another event
30:10- NO! What are you doing, yellow player?!
30:52- Building a cloud castle
33:55- Getting the Endless Pouch of Gems
34:48- Here they come....
38:07- Capturing the sorceress castle
40:16- Building an upgraded cloud castle
45:38- Entering a portal
50:25- Landing on the Spiral Isles
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