High Brow - The Binding of Isaac: Rebirth - Ep. 7

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Published on ● Video Link: https://www.youtube.com/watch?v=JmZLdMllrt8



The Binding of Isaac: Rebirth
Category:
Let's Play
Duration: 39:18
27 views
0


Seeds: Q8H6 MM3C, DEP1 1G3B

What's going on fellow Noobs? Welcome to The Binding of Isaac: Rebirth, episode 7. Today, we're taking on challenge #2: High Brow (that's the joke). The first attempt is a little rough what with having no range whatsoever (and some bad plays ;) ). The second (and successful) attempt starts so strong, I feel bad for even doing it (and we still struggle). xD

Another note: "Q" in the NATO Alphaphonetic alphabet is Quebec. Yeah, weird right? :)

Thanks for watching and please be sure to Like the video (if you enjoyed it) and leave a comment below. :)

Check out the rest of our Binding of Isaac: Rebirth adventures here: https://www.youtube.com/playlist?list=PL2ds2TkBvdK3So2d6qeNAHonJZ03KQhNr

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The Binding of Isaac: Rebirth is a remake and expansion of the 2011 Indie Game, The Binding of Isaac, and includes the original game's Wrath of the Lamb expansion. Rebirth contains even more content beyond what was remade, including a new final chapter and ending, more playable characters, and way more items, rooms, enemies, bosses, etc. Rebirth was designed by Edmund McMillen and developed Nicalis. Edmund McMillen along with Florian Himsl designed and developed the original The Binding of Isaac. The original was released in 2011 and Rebirth was released November 4, 2014. Rebirth is available on PS4, PC, and XBone.

The Binding of Isaac plays similarly to a classic Zelda game but instead of having any sort of overworld to connect the dungeons like Zelda, instead the entire game is just a line of dungeons. Each "floor", so to speak, is like a whole dungeon in and of itself. It has lots of rooms, items, and a boss. Once the boss is defeated, you can continue to the next floor. Unlike Zelda, there is no backtracking. You just continue going forward.

As you play, you unlock different playable characters, items, and floors. How? Each floor is randomly generated every time you start a new game so no playthrough, or "run", of The Binding of Isaac is the same. Floor layout, enemy placement, items, they are all re-arranged every time the player starts a new game. Items can boost or lessen your stats and some item's descriptions are intentionally vague, requiring the player to figure out what a particular item does simply by playing the game more.

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For more information about The Binding of Isaac: Rebirth, visit the wiki here: https://bindingofisaac.wikia.com/wiki/The_Binding_of_Isaac:_Rebirth

To purchase The Binding of Isaac: Rebirth, visit the Playstation Store, XBox Live, or the Steam store: https://store.steampowered.com/app/250900/?snr=1_7_15__13

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