High Quality Deformations for Real Time

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Published on ● Video Link: https://www.youtube.com/watch?v=cvpE6J1QZVI



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Join us for a chat with Rich Hurrey, President of Kitestring, and take a look at their exciting new technology called Ozone. Kitestring has recently announced Ozone Engine and Ozone Studio, a new rigging paradigm for #Modo that allows users to export characters and rigged assets directly into other apps, including real-time apps like Unreal. Rich will take us through how Ozone takes full advantage of Modo’s order of operations deformation system, and how they add a bit of their own magic to create a best-in-class rig authoring environment.

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Tags:
modo
rigging
real time
unreal engine
3d
3d software
3d design
3d rigging
foundry modo
ozone
3d rigging software