Highlight: Pitfall style game 16 - Adventures with the Raspberry 3 B+

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Brooks is building a Pitfall clone called Jungle (until he finds a better name). Don't know what pitfall is? Watch this gameplay of the original game at https://www.youtube.com/watch?v=pslbO6Fddhw&t=391s.

On this stream Brooks worked with his Raspberry PI 3 B+ to discover if it was possible to make the game play better. We discovered that the problem is the PI has terrible OpenGL support (We need OpenGL ES 3.0 but the PI only supports 1.1!). We looked at the specs for the PI 4 and it will support what we need.

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Code - https://github.com/brooks-builds/jungle
Twitter - https://www.twitter.com/brooks_patton
Project Ideas - https://github.com/brooks-builds/backlog
Join Discord - https://discord.gg/cDTxH2Q6ks
Knowledge wiki - https://github.com/BrooksPatton/knowledge
-- Watch live at https://www.twitch.tv/brookzerker




Other Videos By Brooks Builds (brookzerker)


2020-12-14Channel Update 2020-12-13
2020-12-14Highlight: Pitfall style game 25 - Able to jump, and land on the surface
2020-12-13Highlight: Pitfall style game 24 - More falling into pits
2020-12-10Highlight: Pitfall style game 23 - Falling down the pit
2020-12-09Highlight: Pitfall style game 22 - Creating the tree foliage
2020-12-08Highlight: Pitfall style game 21 - Creating the trees as a single mesh
2020-12-07Highlight: Pitfall style game 20 - Spritebatching the ground and sky
2020-12-06Highlight: Pitfall style game 19 - Drawing hearts with a spritebatch
2020-12-03Highlight: Pitfall style game 18 - Refactoring Game Objects
2020-12-02Highlight: Pitfall style game 17 - Adventures with the Raspberry 4 B
2020-12-01Highlight: Pitfall style game 16 - Adventures with the Raspberry 3 B+
2020-11-30Highlight: Pitfall style game 15 - How slow can the game be on a Raspberry Pi 3?
2020-11-29Highlight: Pitfall style game 14 - Giving life to the player
2020-11-27Highlight: Pitfall style game 13 - The player can now run through the neverending maze
2020-11-25Highlight: Pitfall style game 12 - Making the player run with animation
2020-11-25Extensible, Modular, Frameworks in Rust: Substrate's Approach for Blockchains
2020-11-24Highlight: Pitfall style game 11 - Making the player move
2020-11-23Highlight: Pitfall style game 10 - Drawing the standing player to the screen
2020-11-19Highlight: Pitfall style game 9 - First pass at the player art assets
2020-11-18Highlight: Pitfall style game 8 - Creating a screen with a pit
2020-11-17Highlight: Pitfall style game 7 - Refactoring the main scene



Tags:
twitch
games
ggez
rust
gamedev
raspberry pi