Hitman (2016) ENDING Walkthrough Part 16 - Erich Soders

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Game:
Hitman (2016)
Category:
Walkthrough
Duration: 1:47:25
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Hitman is a 2016 stealth video game that was developed by IO Interactive and was released episodically for Microsoft Windows, PlayStation 4 and Xbox One from March to October 2016. The game, which has six episodes, is the sixth mainline entry in the Hitman franchise and the first installment of the World of Assassination trilogy, taking place six years after the events of Hitman: Absolution (2012). The single-player story follows genetically-engineered assassin Agent 47 as he goes on a worldwide adventure and solves a mysterious series of seemingly unconnected assassinations. Hitman features a number of large, open-ended sandboxes that Agent 47 can freely explore. The game presents the player with various assassination opportunities, many of which are unconventional. IO Interactive introduced a "live component" to the game with new content being regularly delivered in downloadable form.

Upon its release, Hitman received positive reviews; critics praised the game's episodic release format, locations, level design, and its replayability but criticized the always-online requirement and excessive handholding. The game under-performed commercially and caused publisher Square Enix to divest from IO Interactive in May 2017. Following a management buyout, IO retained the rights to the series and partnered with Warner Bros. Interactive Entertainment to produce a sequel titled Hitman 2, which was released in November 2018. The World of Assassination trilogy was concluded with Hitman 3 in January 2021.

Hitman is an action-adventure stealth video game in which players control a genetically enhanced assassin called Agent 47 from a third-person perspective as he carries out assassinations of various targets across the globe. As in other games in the Hitman series, players have a large amount of freedom in their approach to their assassinations. Players may use weapons including explosives, pistols, assault rifles, and long-range sniper rifles; they may also assassinate the target at close range using bladed weapons or throwable items.

Agent 47 is vulnerable in a firefight; thus, eliminating targets silently is preferred. He can use his specially equipped garrote wire to strangle his victims or disguise his killings as accidental deaths, such as poisoning the target's food or drowning them in a toilet. The game also includes scripted opportunities that require the completion of multiple tasks. Players can eavesdrop on conversations from non-playable characters (NPCs) to obtain clues about the location and routine of targets, and uncover opportunities for creative infiltration and elimination. For example, Agent 47 can tamper with a chandelier, causing it to fall and kill a target. 47 can collect items to use as improvised weapons, access previously restricted areas, knock out NPCs, or create distractions. Completion of mission challenges, such as killing targets in unconventional ways, discovering unique items, and gaining access to new areas, enables players to progress through the mastery levels for each location, with rewards such as advanced weapons and gadgets, agency pick-up locations for stashing gear, and new starting locations for that level.







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