Hoard Walkthrough Gameplay Part 1 Intro Campaign Mission Single Player Lets Play
Hoard Walkthrough Gameplay Part 1 Intro Campaign Mission Single Player Lets Play
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Description:
is an action-strategy video game developed by Big Sandwich Games Inc.It was released in November 2010 in North America on PlayStation Network, and April 4, 2011 for the PC and Mac on Steam and was released in June 2, 2011 on the PAL PlayStation Network regions.
Hoard is an action strategy game that combines elements of a dual-stick shooter with those of a real-time strategy game. Each player controls a dragon that has the ability to fly, breathe fire, and perform several special abilities with the help of power ups.
The core mode of the game, called “Treasure”, challenges the player to collect as much gold as possible over a 10-minute period. Gold is earned in a variety of ways, the simplest being to use fire breath to destroy merchant wagons or buildings and then pick up the treasure chests that appear. Dragons have a limited carrying capacity, so from time to time the player must return to his hoard and deposit the gold there.
When certain key thresholds of gold have been collected at the hoard the dragon “levels up” and is awarded with upgrade points which can be distributed amongst four key abilities: speed, fire breath, carrying, and armor. Upgrading each item improves the dragon’s abilities, which can have a major effect on game strategy.
In addition to destroying things for gold, the player can earn gold in other ways such as kidnapping princesses for ransom, capturing wizard gems, and scaring villages into offering tribute. The player can also steal gold from other dragons and their hoards.
Treasure mode is the main mode of the game with over 20 maps available. Other modes include Princess Rush (be the first to ransom 15 princesses), Hoard (survival), and Co-Op Treasure mode (all dragons share a hoard and work together).
Hoard supports 4 players at a time, working competitively or co-operatively.
Global leaderboards are present in the PlayStation 3 version and will be in the PC (Steam) version
Strategic depth:
Hoard is somewhat unusual in that it contains elements of deep strategy and systems interactions typically absent from action-oriented shooters.
The medieval kingdom simulates with its own simple commerce, and the player’s interaction with the kingdom can have a large effect on how much gold the player is able to score. Farms and towns can be destroyed regularly, or left to grow to become prosperous. Generally, the bigger towns, castles, wizards towers and similar structures become, the more valuable they are but as a result are also better defended. Individual town buildings are also important, as the presence of markets or taverns help determine wagon value, number of thieves produced, and so on.
Dragon upgrade choices are also integral to the game’s strategy. In single player scenarios with only one dragon, the player is motivated to fine-tune his upgrade strategy to maximize points. In multiplayer scenarios, upgrading leads to interaction mechanics with strategies and counter-strategies similar to an RTS or fighting game.
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Please watch: "Baby Hovac Playing Little Nightmares | Part 1 Intro | Gameplay Live Action Commentary"
https://www.youtube.com/watch?v=Sh1j8uZTlxo
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