Hol Horse & Boingo Story Mode || Jojo's Bizarre Adventure - Heritage for the Future #5
It's time to get back up on the saddle with this series! Coming at you today is the duo of Hol Horse & Boingo (Or "Voing" in the western versions), continuing on with running through Jojo's Bizarre Adventure: Heritage for the Future's story mode with the secret characters.
After his previous partner, J Geil, gets taken out by the Joestars, Hol Horse teams up with Boingo, whose brother Oingo was also taken out by Team Joestar. Boingo's Stand allows him to peer into the future, so Hol Horse figures that they'd make a deadly duo.
Hol Horse & Boingo (HB for short) make an interesting combination. A little slower/weaker than his normal version, but interesting none the less.
Move List:
Gunshot - 236 + Attack: Hol Horse will shoot a single bullet from his Stand. You can use 8 or 2 to control the path somewhat. Using A3 will have him do a crouch shot.
Glass Shower - 623 + Attack: Hol Horse shoots in the air and glass rains down. The button used determines where the glass falls: A1 will fall over Boingo; A2 will fall mid range; A3 will fall far away. You can also do this in the air!
The Emperor - S: Hol Horse shoots a single slow bullet from The Emperor that can have its flight path somewhat programmed while it's still in the air. Can do some good damage if it hits!
Supers:
Gunshot Volley - 236 + AA: Hol Horse whips out his gun and shoots a volley of bullets at the opponent. Using A2+A3/A1+A3 will do a crouch shot that's slower. You can also do it in the air - but Hol Horse will shoot downwards at an angle with a HUGE spread. Best to do either of these close up.
Pipe Maze - 421 + AA: Hol Horse shoots some bullets into a maze of pipes, they bounce around, and they eject out depending on which 2 buttons you use (Something I didn't know when I recorded this!): A1+A2 - left side; A2+A3 - right side; A1+A3: A1+A3 - from the top.
It takes about 5 seconds for the bullets to come out the other end, but they are unblockable! They're also low-damage and if you get hit, the ENTIRE move cancels so use this wisely.
Truck Hit: Rotate 270 + A: Grab super. Hol Horse holds the opponent up by their nose and a truck hits them.
If you want even more info on HHB, check out their entry on Stand Crash: http://wiki.standcrash.com/index.php?title=Hol_Horse_%26_Boingo
Check out more arcade action! https://www.youtube.com/playlist?list=PLB_8s41Cmre-H_POIpKi62fXQRRJgF5yY
Jojo's Bizarre Arcade Playlist: https://www.youtube.com/playlist?list=PLB_8s41Cmre9joxa9rlXCElSmO7z5Iunq
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