Holding Onto Ambition: Shadow of the Colossus - Rotog
Now for what is probably Fumito Ueda’s most popular title. Shadow of the Colossus is impressive on many different levels, yet largely holds true to ICO’s “Design by Subtraction” philosophy. Unfortunately it’s unique controls, mechanics, puzzles, and game structure present several frustrations, especially when pursuing 100% completion. Enjoy the video and stay tuned for my analysis on The Last Guardian!
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Check out these channels (Let’s Play footage):
jacksepticeye - • MY FAVOURITE GAME EVER MADE | Shadow ...
Mati - • They Said This Was a Masterpiece... (... • These Colossi Made My Head Hurt | Sha...
Once Upon A Quest - • Rage against the controls / SHADOW OF...
Mapocolops - • Flying High & Tomb of the Giant - Sha...
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