Hollow Knight Playthrough | Part 24

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Hollow Knight
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Welcome back to Hollow Knight! As always I hope you enjoyed the video, if you want to see more content like this then please consider subscribing.

What is Hollow Knight?

Hollow Knight is a Metroidvania video game developed and published by Australian studio Team Cherry. The game was initially released for Microsoft Windows in February 2017, and later for macOS and Linux in April 2017.

The game tells the story of a titular Knight, on a quest to discover the secrets of the long abandoned insect kingdom of Hallownest, whose depths draw in the adventurous and brave with its promise of treasures and answers to ancient mysteries.

Hollow Knight's gameplay is primarily focused on exploration, platforming and combat. Players explore a large interconnected world using a variety of movement and combat techniques.

In classic Metroidvania style, there are areas of the world that the player cannot access until they obtain particular items or abilities. Maps for each area can be bought from the cartogragher, Cornifer, generally hidden somewhere within the zone.

Cornifer leaves small hints that leads to his location such as scattered pieces of paper and a hum that can be heard while in the area. The player can also buy upgrades that place markers on the map or allow them to reveal parts of the map as they explore. Saving the game can only be done on benches to rest on found throughout the world.

The game's combat is focused around using the Knight's nail, a weapon that resembles a sword, to strike enemies above, below, or to left and right. The nail can be upgraded to do more damage as the game progresses and can also gain special attacks by focusing energy. Many areas have a 'boss' enemy that the player must defeat in order to continue, and there are a number of sub-bosses that drop useful rewards or upgrades.

Defeated enemies drop Geo, a currency that the player can use to buy items from shopkeepers. Striking enemies also earns the player SOUL, a resource that can be used to either heal from damage or unleash special abilities such as long range spells and blasts.

If the player is killed, they respawn at the last place they rested/saved, lose all their Geo and the ability to hold the maximum amount of SOUL. They must then return to where they died and defeat their Shade in order to recover the currency and SOUL limit.

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