Hollow Knight - Speedrunner vs. 4 Hunters (New Ruleset)
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A speedrunner vs. 4 hunters: the speedrunner must beat the game in 90 minutes or less, and the hunters have to try and stop him. This time, we're using a brand new ruleset which means a lot more action and deadlier (but also squishier) hunters! Will the God Gamer be able to finish the game in time?
Today, the players were SFGrenade, Rua, TW1NK, and Aertosaber!
Grenade's YT: https://www.youtube.com/c/SuperFlashGrenade
Rua's YT: https://www.youtube.com/channel/UCxJVSSyivZtz8NYciMKyyNg
Aerto's Twitch: https://www.twitch.tv/aertosaber
Aerto's YT: https://www.youtube.com/channel/UCPsZbZdqx_Exbkr4eEYRodw/featured
TW1NK's YT: https://www.youtube.com/channel/UCvwAL8ueOTGtTBtimWgQ0FQ
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Speedrunner vs. "Assassin" Rules
Speedrunner:
- Wins on the final hit to The Hollow Knight and loses if the time limit exceeds 90 minutes.
- Must announce picking up Mothwing Cloak and Mantis Claw.
- Does not lose geo on death.
- Banned: Flukenest, Maps
Hunters:
- Start on a completed game file with one mask, all movement abilities but Mothwing Cloak, Dashmaster, Sprintmaster, All Nail Arts, and Shape of Unn.
- Use a mod that removes all enemy spawns from the game.
- Gain Mothwing Cloak when the speedrunner gets Mothwing Cloak.
- Gain an additional mask when the speedrunner gets Mantis Claw.
- Start on a team with friendly fire disabled.
- May not collect any items, spells, abilities, or lifeblood.
- Always spawn on the Dirtmouth bench.
General:
- Players do not have any soul limitation on death.
- Map icons are turned on to see the speedrunner.
- Spells deal one damage, Nail deals one damage, Nail Arts deal two damage. Contact damage is off.
- Don't camp major skips, room transitions, or benches.
- Benchwarp is only allowed with the "Warp Only" setting activated.
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#manhunt #pvp #multiplayer
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