Honkai: Star Rail #46 - What must be done
I'm playing Honkai: Star Rail! It's basically Genshin (an open-world role playing game) but set in a more futuristic, sci-fi setting where combat is turn-based.
I'm honestly losing a lot of interest in this game. When I first played this game, I was baited by Kafka's design, which was the first person we saw. While there have been a few characters with great character designs like the Female Trailblazer, Kafka, Serval, and Jing Yuan, I haven't really like most of the other character designs, especially the new ones. All the Luofu people just kind of end up looking the same, and because I don't like the "space Chinese" look in the first place, many new characters coming out look bad to me.
Another thing getting to me is the story. While the story is good and well-written, I feel it is quite directionless. I don't know what the grander goal is, which makes it hard to see the point in our journey. I think our biggest goal is to find out more about the Trailblazer's purpose, but that's not really enticing as a story in my opinion. Without a clear and worthwhile end goal, I don't have a strong drive to see the story through like I'd have with Genshin Impact.
Another thing that has been bothering me in this game is power creep. Every gacha game has power creep, so this is not something unexpected in Star Rail. But for some reason that I can't put my finger on, Star Rail power creep just feels worst than in other games. I'm not sure if it comes from the style of game (need a good unit for every type), the comparison to Genshin (Genshin has relatively low power creep), or what but it is hard to put into words. The game is still new so I'm still trying to figure out how to roll in this game (cuz I'm sure as heck not rolling for favorites when every new female character looks the same with their fully exposed thigh, open shoulders, and holes on the back of their top that make no sense). For Genshin, I'm investing heavily into constellations and avoiding weapons if I can. For Pokemon Masters, I'm rolling for favorites. For Octopath CofC, I'm rolling for favorites. For Star Rail, I dunno. I'm leaning towards E6 Kafka and then E6 another DPS character just so I can breeze through MoC. Then I wouldn't have to worry about meta and just save/roll for units I like.
Thanks for watching!
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