Hotspot Texturing in UE5 using MeshTool and CubeGrid

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Published on ● Video Link: https://www.youtube.com/watch?v=e7u5tqOCMk8



Duration: 4:43
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It's the cool new level design workflow that Big Modular don't want you to know about!

NOTE: There's some uggo tiling in my examples in the vid, I neglected to allow flipping and rotating on the trimsheet asset. That cleans that shit right up, it's great

MeshTool link:
https://www.unrealengine.com/marketplace/en-US/product/mesh-tool

UE5 Steam theme link (save as Steam.json and put in \Engine\Content\Slate\Themes):
https://pastebin.com/WbSDwPZp







Tags:
ue5
unreal
ue4
unreal engine
gamedev
game development
level design