Houdini Engine for Unreal: The Road Ahead | Damien Pernuit | GDC HIVE 2023
Damien Pernuit, a software developer at SideFX, gives a talk about Houdini Engine for Unreal at the GDC HIVE 2023. He begins by explaining what Houdini Engine is and how it works, and then focused on the Unreal plugin. He talked about new features that have been added in the last year and what is coming up for Houdini Engine. Pernuit also introduces a new feature called Session Sync, which allows users to interact with Houdini's full UI while using Unreal. This can be useful for debugging and troubleshooting, as well as letting users see what's happening in Houdini while working in Unreal.
Damien Pernuit is a Senior 3d Software Developer at SideFX specializing in thedevelopment of Houdini Engine and its Unreal Plug-ins. Before joining SideFX, he was a Senior Software Engineer at Digital Surf in Besancon, France for 10 years, working on the 3d visualization and analysis of microscopic data. As part of the SideFX pipeline team, Damien's goal is to develop the functionalities that will help bring Houdini's features to Game Engines.