Houdini in Action - 80 Level Podcast

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Published on ● Video Link: https://www.youtube.com/watch?v=X6BYH2OjVZM



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Duration: 25:58
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Ian Smith, CG Supervisor at SideFX walks us through Project Pegasus (learning tech demo showcasing Houdini workflows with Unreal Engine 5). Explore non-destructive, procedural content generation in gamedev and how different tools can be used to create detailed open-world environments. Ian talks about software strengths and emphasizes how indie developers can leverage Houdini for fast and dynamic world-building that doesn't require lots of manpower.

Check out Project Pegasus and improve your Houdini skills: https://www.sidefx.com/pegasus/

Read the article on 80.lv: https://80.lv/articles/ian-smith-on-becoming-an-artist-houdini-s-new-project-pegasus/

Ian’s socials:
https://www.artstation.com/iansmithartist
https://www.youtube.com/@iansmithartist/videos
https://twitter.com/iansmithartist

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