How 3 Brothers Started a Game Studio - Butterscotch Shenanigans | Game Maker's Notebook Podcast
Trent Kusters chats with brothers Adam and Seth Coster of indie studio, Butterscotch Shenanigans, who recently released Crashlands 2, the sequel to their hit debut release. Together they discuss their story of 3 brothers working in different fields who came together to make games; the mistakes and lessons they learned while building the studio; how their brother Sam's cancer diagnosis led to them diving into developing the original Crashlands; how they solved a marketing problem common to indie studios and how that led to their debut success; and the tools and procedures they created to help them efficiently move from concept to playable implementation.
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Website: https://www.interactive.org/Interviews/the_game_makers_notebook.asp
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