How Dungeons and Dragons Shaped The Elder Scrolls
Dungeons and Dragons is considered the grandfather of most modern day RPGS and tabletop games, and The Elder Scrolls series is no exception. In this video, we go over how D&D campaigns shaped the original design philosophy and world of early TES games, as well as separating a bit of truth from fiction.
Timestamps:
00:00 Intro
0:49 Arena - Early Design and Vision
1:46 D&D Inspirations
2:25 Expansion Pack Ideas
3:29 Daggerfall Campaign Influences
5:13 Outro
#theelderscrolls #bethesda #lore #skyrim #oblivion #morrowind #daggerfall #eso #dungeonsanddragons #dnd #ttrpg
Interview/Reddit Post Links:
https://www.reddit.com/r/teslore/comments/13qm5vy/mythbusters_the_homebrew_dnd_campaign_that/
https://www.youtube.com/watch?v=IGLGi5RK8V8
https://www.youtube.com/watch?v=ZzjvWQCND54
Art/Image Credit (in order of appearance):
Arena Concept Art by David Lee Anderson
Daggerfall Map Recreation by VMblast on Daggerfall Workshop ForumsFinding My Religion Image by Cliffworms on Nexus Mods (Daggerfall Unity)
High Rock (Poetic Edda) by Harold Burned-Mane on The Elder Scrolls Sandbox
Game footage:
Ultima Underworld Gameplay - Soralapio (@soralapio)
Wizardry Gameplay - Hall of First Person Games (@HoFPG)
Arena Gameplay - Fast Win Walkthroughs (@FastWinWalkthroughs)
Daggerfall Unity Gameplay - SorcererDave (@SorcererDave)
Music:
Composed by Eric Heberling
The Elder Scrolls I: Arena (Official Game Soundtrack) - "15 Swimming"
"DF - OVERLONG"
Arrangement by Dan Goodale
http://teatimecoder.com/daggerfall-music
May your roads lead to warm sands...
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