How Embracing Absurdity Liberated Void Bastards
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Published on ● Video Link: https://www.youtube.com/watch?v=AdDp0mJOM1o
While at GDC 2019, Game Informer spoke with the Void Bastard's audio director Ryan Roth (who also worked on games like The Beginner's Guide) about how the immersive sim (from developers that worked on System Shock 2 and BioShock) shifted the game away from its original, darker pitch when it was called False Light.
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