How Funcom reinvented a five-year-old MMO with Secret World Legends.
Presented by Intel
The Secret World launched in the summer of 2012, quickly gaining praise for its elaborate, conspiracy-filled story, fully voiced NPCs, and unconventional quests. It was Funcom’s third MMO, but completely unlike Age of Conan or Anarchy Online. Unfortunately, player numbers dwindled, and despite dropping the subscription, it never quite made the splash its developers had been hoping for.
This year, it was rebranded and relaunched as Secret World Legends, accompanied by a slew of major changes, including the shift to the free-to-play business model. For Funcom, it’s been another opportunity to showcase the game’s unique take on MMORPGs.
reinvented a five-year-old MMO with Secret World Legends
How Funcom reinvented a five-year-old MMO with Secret World Legends
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