HOW I ESCAPED FROM A SAD GIANT POLICEMAN | Militsioner playtest
Hello, seekers of the weird! Today we have Militsioner for review — an unusual immersive sim with creative mechanics and psychological play. Imagine a city where your every action is watched by a giant policeman. His emotions are reflected in the entire universe — from the weather to how the residents react.
What is it?
You are an ordinary person who was arrested by a strange mistake. You need to get out of the city. In other words, escape using bribery, deception, a gift or ... even an attempt to win the sympathy of the Great Police. This is not just stealth — it is a Kafkaesque labyrinth of human relationships.
Gameplay:
Explore the area with NPCs, secrets and vibrations of the city.
Use different approaches: go quietly, steal, negotiate or pay.
The hero and the environment react — the “Police” have moods, attachments and opportunities to help or punish.
Be smart: bribe, deceive or even seduce — but remember, the city remembers everything.
Why it's interesting:
Militsioner is not a game about battles, but about influence, emotions and consequences. It has a strong atmosphere, freedom of choice and the ability to play your own way. It's like Hitman without guns, intrigue instead of bullets and a decision tree instead of shots.
If you like crazy ideas, psychology and immersive sims with soul - this video is for you. Subscribe, like and turn on the bell - let's run away from the city under the giant wall of trials together!