How I Improved My Art While Overworked As A Solo Game Developer

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Published on ● Video Link: https://www.youtube.com/watch?v=grQQJYN-I4k



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As a solo developer, I often feel like it's hard to find the time to dedicate to a single field or expertise to dramatically improve, as I always have ten thousand other things I'm supposed to be doing simultaneously.

Yet, once again, I changed my art style overnight (literally) and made another massive jump in quality. I'm here to discuss and share the thought processes that led to this change in quality, and especially the considerations relating to the work of an individual with too many responsibilities (solo developers.)

Because the change wasn't taking a course or a class. I wouldn't be a solo dev if I had no idea how to use the tools to begin with. It was instead a mindset change, and identifying the problems I set for myself along the way, and how to resolve them so that I could work to a greater extent of my actual ability without those self imposed restrictions.

#indie #gamedesign







Tags:
game development
indie
3d art