How is the additional damage from Chosen weaknesses calculated?

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Some of the Chosens' possible weaknesses make them take additional damage from particular damage sources. These are:.Shell-shocked - additional damage from explosives.Brittle - additional damage from close range attacks.Bewildered - additional damage when attacked 3+ times in a single turn.How is this 'additional damage' calculated? Is it proportional to the damage of the attack in question, or is it a static bonus?Question from user Captain Hat at gaming.stackexchange.com.

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