How STUTTER DASHING is better than RUNNING in Genshin Impact!
In this video, I showcase how Stutter Dashing is not only faster than regular running, but also more stamina efficient. In order to Stutter Dash, you need to tap the dash button and wait until your character returns very briefly to normal speed before dashing again. This bypasses the double-dash cooldown penalty from spamming dash and allows your stamina to regenerate very briefly while still maintaining higher than normal speed.
This is a movement technique that I have done a lot of testing on before bringing it to the table. I mention it briefly in my Andrius guide, but a double-dash is significantly faster than a Raw Run thus allowing you escape the Spin attack in Phase 1. This is a more exploration friendly version of the double dash, which allows you to move faster while consuming less stamina than a Raw Run.
You can do this technique on literally any character with a regular dash. You might see some issues arise when using characters with a different dash, such as Mona, so as it stands right now Stutter Dashing is a technique for normal dashing characters only.
DISCLAIMER:
Stutter Dashing is a technique that involves you metering out your dashes to prevent a double-dash cooldown. This technique is not difficult to do, but it does give you better mileage out of the stamina that you have. What this technique DOESN'T do is allow you to move faster than characters with better/longer dashes than yours. Dash length is determined by your character's Height and Male/Female. All characters fall undercertain parameters in regards to dash length.
For males you have: Short Male, Regular Male, and Tall Male.
For female you have: Short Female, Regular Female, and Tall Female.
Each of these archetypes fall under a certain dash length and will affect how fast/far you go per dash and thus your overall stamina mileage. Stutter Dashing is only effectively more efficient when compared to the same character, thus making it an objectively better movement technique.
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