How The Angry Birds Artist Achieved 53,000,000 Downloads (Tuomas Erikoinen) | It's All Over

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Wishlist | It's All Over
https://store.steampowered.com/app/3295340/Its_All_Over/

Wishlist | Trouble Makers
https://store.steampowered.com/app/2915210/Trouble_Makers/

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Join us in this insightful episode as we deep dive into the incredible journey of a veteran game developer, Tuomas Erikoinen, who started with 'Angry Birds' and transitioned to becoming a solo dev powerhouse. We discuss the highs and lows of working in a team vs. as a solo dev, the intricacies of game development, and the unique challenges of marketing indie games. Learn about the significance of virality, the complexities of the game industry, and our guest's latest project 'It's All Over.' This conversation is filled with great insights, personal anecdotes, and a touch of humor. If you're into game development or just love a good success story, this is the episode for you!

00:00 Introduction and Opening Remarks
01:00 Early Career and Entry into the Gaming Industry
02:15 The Rise of Angry Birds
03:32 Post-Angry Birds Ventures
06:11 Founding Part-Time Monkey and Learning Programming
09:43 Challenges and Strategies in Game Development
19:41 Marketing and Gaining Wishlists
38:49 The Challenges of Game Development
39:39 Dealing with Failure and Rejection
40:10 The Importance of Mental Fortitude
40:42 Finding Motivation in Small Successes
41:21 A Lighthearted Dog Interruption
43:59 The Loneliness of Solo Development
46:01 The Angry Birds Phenomenon
53:36 The Reality of Game Industry Success
56:01 Balancing Passion and Commercial Success
01:00:33 Considering Future Career Moves
01:04:05 Collaborating with Others
01:06:51 The Future of Game Marketing
01:13:12 Outro and Final Thoughts




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