He Killed His Project and Made a Meme Game in 2 Weeks | 100 Caliber Dash

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Published on ● Video Link: https://www.youtube.com/watch?v=ew5fPXQelyU



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Wishlist | 100 Caliber Dash
https://store.steampowered.com/app/2609550/100_Caliber_Dash/

Play | Daddy's Long Milk Run
https://store.steampowered.com/app/3651180/Daddys_Long_Milk_Run/

Wishlist | Trouble Makers
https://store.steampowered.com/app/2915210/Trouble_Makers/

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In this episode, we dive deep into the creative journey of Malik, an indie game developer with a keen eye for unique and engaging game concepts.
From the initial development struggles of '100 Caliber Dash' to the rapid creation and unexpected success of 'Daddy's Long Milk Run,' Malik shares insightful
anecdotes and lessons learned along the way. Discover his inspirations, the challenges of animation, and the power of community-driven development. Whether you're a
game developer, a gamer, or simply curious about the world of indie games, this episode is packed with valuable insights and entertaining stories.

00:00 Introduction and Initial Thoughts
00:18 Discussing 100 Caliber Dash
01:06 Game Development Journey
02:49 Fortnite and Game Design Insights
08:06 Choosing the Right Game Engine
11:51 UI/UX Challenges and Solutions
16:37 Finalizing the Game Concept
25:04 Feedback and Iteration
26:41 New Project and Inspirations
28:54 The Two-Week Development Sprint
29:19 Promoting the Game
29:41 Introducing 'Daddy's Long Milk Run'
30:44 Using Purchased Assets
31:31 The Meme Inspiration
32:08 Going Viral with a Silly Concept
33:06 Balancing Development and Marketing
45:55 Community-Driven Development
50:53 Future Plans and Career Goals
56:02 Outro and Final Thoughts




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