How this Hidden Gem Mastered Roguelike Design (w/ dev talk)
Welcome to Rogue Design. A deep dive into a game's design with a conversation with the developer. Today we feature THE VOID RAINS UPON HER HEART.
Help her heart battle tough bosses in this Boss Rush, Bullet-hell with rogue-like elements. Fight through several randomly chosen boss battles leading up to a final battle. Each defeated monster will give her random gifts that power up her heart. Don't let her heart break!
The Void Rains Upon Her Heart's sole game designer, Angel Polanco, gives some background to the gameβs development and its design choices. We discuss gameplay, level design, item design, and much more; showcasing why I think this game is an underrated hidden gem.
Listen to the full, uncut interview with Angel Polanco coming soon!
If you are a fan of the rogue genres, please consider subscribing to the channel for more in-depth analysis of roguelikes/roguelites.
=== CHAPTERS ===
0:00 - Intro
1:00 - Tutorial and Introduction
6:20 - Gameplay and Mechanics
12:11 - The Story Mode
21:31 - βInformationβ: the Heart of the Game
28:58 - The Critical Role of Achievements
33:55 - Additional Game Modes
42:53 - Boss Difficulty & Design
50:45 - Story, Mood and Audio Visuals
=== MUSIC USED ===
Tiny Rogues - Leap of Faith
The Void Rains Upon Her Heart - Blank Melody
The Void Rains Upon Her Heart - Lonely Respite
The Void Rains Upon Her Heart - Defense Mechanism
The Void Rains Upon Her Heart - Lucid Dissonance
The Void Rains Upon Her Heart - Me, Myself, and Eye
The Void Rains Upon Her Heart - Touched her Soul
The Void Rains Upon Her Heart - Spread your Wings
The Void Rains Upon Her Heart - Trypophobia
The Void Rains Upon Her Heart - Willpower
#TheVoidRainsUponHerHeart #RogueDesign #roguelike