How to Avoid MAJOR Pitfalls of Skill Tree Design ft. Kayla Shults, UI Expert

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We're reviewing MAJOR dos and don't of video game Skill Trees and using Unity's UI Toolkit to create our own!

Join Unity's own Kayla Shults and Sarah Applebaum as they delve into key principles of creating skill tree that doesn't confuse your players!

00:00:00 - Kickoff & Housekeeping
00:05:54 - Sarah + Kayla - UI Dream Team
00:09:35 - UI Concepts and Best Practices
00:22:10 - Community Constructive Critique
00:35:57 - Analyzing Yakuza 0's Skill Tree
00:38:26 - Analyzing Skyrim's Skill Trees
00:41:26 - Analyzing Shadow of Mordor's Skill Tree
00:45:19 - Analyzing Borderlands 2's Skill Tree
00:48:42 - Analyzing Disco Elysium's Skill Tree
00:51:56 - Analyzing Fallout 4's Skill Tree
00:55:05 - Our Skill Tree V1
00:59:08 - Critiquing our V1
01:05:50 - Building our V2 with UI Toolkit
01:22:53 - Our Skill Tree V2
01:26:31 - Community Q&A
01:36:00 - Wrapping Up







Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine