How To Code in Retro Gadgets - 2D Platformer
In this tutorial, I show you how to use Retro Gadgets by creating a 2D platformer game. I show you how to use and interface with the various chips as well as write code for your device.
I show you how to create the following features:
Time based animations
Movement controller
Autosave feature
Play audio
Sprite Collision
Random spawning
Here's the tutorial on the workshop (you should follow along to learn something):
https://steamcommunity.com/sharedfiles/filedetails/?id=2901149428
Assets:
https://www.mediafire.com/file/6vlptr57h5zs7ym/2dPlatformerAssets.zip/file
Pocket Cookie:
https://steamcommunity.com/sharedfiles/filedetails/?id=2900788994
A steam guide for quick access:
https://steamcommunity.com/sharedfiles/filedetails/?id=2901154754
0:00 - 4:40 Introduction and setup
4:40-7:20 How to Import Assets
7:20-13:10 How to setup chips
13:10-20:29 Setting up variables
13:10-51:10 Player controller and animations
51:10-56:37 Random coin spawning
56:37-1:02:04 How to make player collision
1:02:04-1:11:20 How to save game, auto save, and show score.
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