How to Complete the Cursed Sails Event | Sea of Thieves

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Cursed Sails is the second planned DLC for Sea of Thieves. The release of this update is scheduled for July 31st, 2018. According to the E3 2018 and July 17th Trailers (along with developer talks), new additions to the game will include cursed cannonballs, AI skeleton controlled ships, 3 player Brigantine ship, and an alliance system. New ship customizations and cosmetics will be added for people who participate in the 3 week campaign event upon the release of the update. There will be a main campaign dealing with defeating the skeleton ships and a side quest system dealing with the origin of the skeleton ships.
The cursed cannonballs will apply effects to enemy players’ ships and even to the enemy players. For example, there is a cannonball that makes the players drunk, one that locks the wheel, one that causes the ship to ride low in the water (causing un-repaired holes on the mid deck to let water into the ship), and possibly one that makes the enemy players dance.

The new 3 player Brigantine ship will have 2 decks, 2 masts and 4 cannons (2 on each side).

Finally, in the new alliance system, players can form an alliances with other crews but will still be able to harm them. This is done by two ships raising the new alliance offer flag while in range. Players can then dig up other crews' treasure for them, share the reward with them, and even propose voyages for other crews.

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SEA OF THIEVES
Sea of Thieves is a pirate-themed action-adventure cooperative multiplayer game played from a first-person perspective. The game features cross-platform play between Windows-based personal computers and Xbox One video game consoles. A group of players travel and explore an open world via a pirate ship and assume different roles such as steering, hoisting sails, navigation, and firing cannons. Players embark on quests, collect loot and engage in combat with other players. Sea of Thieves is a shared game world, which means groups of players will encounter each other regularly throughout their adventures. The game has a cartoonish art style and an exaggerated physics engine that allow players to perform stunts, like being shot out of ship cannons.

Players can collect coins by completing missions called voyages, taking loot from other ships, or raiding a skeleton fort that contains large amounts of gold. The gold can be used for purchasing everything from re-skinned weapons to new hulls and sails for the ship. These items are cosmetic and do not affect combat. The weapons are given to the player at the start of the game, and have five rounds of ammo before needing to find an ammo box to restock. The four usable weapons are a flintlock, a blunderbuss, a long rifle, and a sword. Two weapons can be carried at once.

Sea of Thieves was developed by Rare. Its pirate theme can be traced back to Project Dream, another pirate-themed video game in the 90s that eventually became Banjo-Kazooie.

Sea of Thieves was developed using Epic Games' Unreal Engine 4. Development started in 2014 with the idea of "Group Shaped Narrative", which Gregg Mayles of Rare described as "a clumsily titled concept [that] envisaged a different type of multiplayer game where players would create 'experiences that are entertaining to watch'". The game, codenamed "Athena", did not originally focus on pirates at the time. Instead of a regular character creator, the game features an "infinite pirate generator", that randomly generates a carousel of eight pirates with various body types and faces; players can pick one to play, look at eight more, or can lock one appearance in place while the others change. In November 2016, Rare launched the Insider Programme to give select members access to an in-development version of the game. Rare used the Insider Programme for testing purposes and to get feedback from players.

In June 2015, Sea of Thieves was announced at Microsoft's Xbox press conference at the Electronic Entertainment Expo 2015 (E3). Gameplay was first shown at E3 2016. The game was scheduled to launch on Windows and Xbox One in 2017, but it was delayed until 20 March 2018. The game is part of Microsoft's Xbox Play Anywhere cross-buy program, meaning that purchasers of the downloadable version of the game can play the game on both a Windows 10 computer and an Xbox One. Additionally, the game is playable at launch for those subscribed to Xbox Game Pass.
(This was taken from wikipedia. Shout out wikipedia)

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