How to create an impulse jump in Flowgraph | Game & Level Design

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Game:
Unreal (1998)
Category:
Tutorial
Duration: 7:15
2,358 views
47


For this lesson we look at the physics: actionimpulse node to apply a jump mechanic to your rigidbody entity. We then check the velocity to see if the entity can jump twice or reset the jump once stationary. Thus eliminating the hack of the player jumping to inifinity.

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