How to: create STUNNING Water in Unity's Shader Graph ft. @BenCloward

Channel:
Subscribers:
1,210,000
Published on ● Video Link: https://www.youtube.com/watch?v=IQ3Zgv0PPNU



Duration: 0:00
6,099 views
310


Ben is back, this time, showing us how to create beautiful, realistic, living bodies of water in Shader Graph using: reflection, refraction, depth fog, edge transparency, surface ripples, and wetness decals!

Join live and follow along!

Check out Ben's (excellent) short form tutorials:    / @bencloward  

00:00:00 - Housekeeping
00:02:55 - Welcome back Ben Cloward
00:10:48 - Look, a Beautiful Lake
00:19:54 - Creating Accurate Water Colors
00:33:09 - Establishing Water Ripples
00:59:26 - Creating Wetness Using Decals
01:21:24 - Community Q&A







Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine