Developing with DOTS - Custom Tools, Voxel Physics & Massive Worlds in Dawn Apart

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Published on ● Video Link: https://www.youtube.com/watch?v=s_hIJL58E-g



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Tony and Thilo from Dawn Apart's Industrial Technology and Witchcraft join Unity's Laurent for a deep dive into developing with DOTS. We'll be taking a look at Constructing Conveyor Belts & Custom Editor Tools, Voxel Materials and Destruction, Terraforming, and MORE all accomplished using ECS.

Join LIVE to ask your questions!

Follow up with IT&W: http://industrial-technology-and-witchcraft.com/
Check out Dawn Apart's Steam Page: https://store.steampowered.com/app/1866300/Dawn_Apart/
Join Dawn Apart's modder community on their Discord: https://discord.gg/M7Cagwx7V5

Resources:
Voxel engine development Dev Logs:   / @douglasdwyer  
Unity ECS Tutorials:    / @turbomakesgames  
Voxel World Pathfinding GDC Talk: https://gdcvault.com/play/1025151/Hierarchical-Dynamic-Pathfinding-for-Large
Brick Maps: https://github.com/stijnherfst/BrickMap







Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine