
How To Delay Function Execution In GoDot Using C# - GoDot Tips And Tricks
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More often than not in game development, you will need to execute a function after a delay. For example, if you finish the game and you want to show the score you will wait a couple of seconds before you do that.
Or if you kill an enemy, before you spawn the next one you will wait for the first enemy to disappear from the game and then call a function to create a new enemy.
Whatever the case is, delaying a function execution is essential to know when it comes to game development.
In this video, we will see how can we delay function’s execution using GoDot engine and C#