How to Fix Your Early Game Layout! | PandAnt Ep 2 | Microtopia
Turns out the secret to faster colony growth… might actually be trash. 🗑 ️ In this episode of PandAnt, we unlock key early tech in Microtopia—like null trails, floor tiles, and the glorious trash can—and use them to overhaul our layout for better efficiency.
It’s all about optimizing systems, managing ant behavior, and preparing the colony for big expansion—without rushing ahead.
💬 What tech do you unlock first when you're starting a new colony?
👉 What to expect in this episode: – Unlocking early-game tech upgrades
– Recycling loop redesign & null trail implementation
– Efficient queen feeding system
– First use of the trash can (game changer!)
– Planning out our next expansion zone
🎮 About the Game
Microtopia is a cozy, strategic colony sim where you manage a robotic ant civilization across floating mossy islands. Blend automation and planning as you gather resources, build intricate ant trails, and scale your colony one upgrade at a time. With chill vibes and satisfying systems, it’s perfect for fans of Factorio, Oxygen Not Included, and relaxing base builders. Whether you’re optimizing layouts or just watching your robo-ants scurry around, Microtopia offers thoughtful, bite-sized colony management at its best.
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LINKS
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PandAnt Playlist: • PandAnt | Microtopia
Community Discussion:https://discord.gg/7mWVYPNXCf
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TIMESTAMPS
00:00 – Refining the Starting Island
02:56 – Timelapse
03:10 – Unlocking Early Tech Upgrades
06:08 – Timelapse
06:15 – Swapping to Null Trails
06:42 – Timelapse
06:43 – Fixing the Recycling Loop
07:02 – Timelapse
07:07 – Upgrading the Queen’s Feeding Loop
08:08 – Timelapse
08:12 – Unlocking Floor Tiles and Redesigning Core
15:30 – Building the New Breeding Loop
23:19 – Timelapse
23:33 – First Layout Overhaul Complete
25:57 – Timelapse
26:02 – Introducing the Trash Can
27:14 – Timelapse
27:31 – Hauling Cleanup and Flow Testing
29:28 – Timelapse
29:31 – Fine-Tuning the Hauler System
29:47 – Timelapse
29:51 – Adjusting Queen Throughput
30:07 – Timelapse
30:16 – Optimizing Feeding Loops
35:08 – Timelapse
35:10 – Setting Up Plant Cutting Ants
36:13 – Timelapse
36:21 – Smart Fiber Gathering with Cast Gates
42:13 – Timelapse
42:28 – Resource Planning Before Expansion
45:00 – Organizing for Manufacturing Shift
47:23 – Timelapse
47:26 – Redesigning for Future Manufacturing
49:52 – Timelapse
49:57 – Final Layout Tweaks
50:38 – Timelapse
50:51 – Wrapping Up Episode 2
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#Microtopia #PandAnt #ColonySim #BaseBuilding #CozyGames #SimulationGame #StrategyGaming