How to Give Custom Weapons Custom Models in BG3 Toolkit – Full Tutorial with Blender & Norbyte Tools
Learn how to give your custom weapons custom 3D models in Baldur’s Gate 3 using the BG3 Modding Toolkit, Blender, and Norbyte’s tools. This step-by-step tutorial covers the entire process—from extracting in-game assets to parenting custom meshes in Blender and importing the result into the game.
🔧 Mod + Blender file: https://www.nexusmods.com/baldursgate3/mods/17243
🔧 Tools Used:
Download Blender (v3.6+):
https://www.blender.org/download/
GR2 Export Addon by Norbyte:
https://github.com/Norbyte/dos2de_collada_exporter
LSLib (Divine Converter):
https://github.com/Norbyte/lslib/releases
🗡 ️ Modding Resources:
Weapon Base Name: WPN_HUM_Katana_A
Mermaid Man Mesh (Sketchfab):https://sketchfab.com/3d-models/spongebob-mermaid-man-from-sbm-game-e00966aa9f5e4d1090d4039cb8cbf2ed.
Potion Bottle Mesh (Sketchfab):https://sketchfab.com/3d-models/simple-potion-bottle-4a71d64847f5421ca5376fdd80ae783b.
🧠 Special Thanks:
XiphiasRex's Mods and Contributions:
https://mod.io/g/baldursgate3/u/xiphiasrex
Background Music:
Piano Jazz Bossa Nova Cozy Café Coffee Shop Music by Denis Pavlov Music (from Pixabay)
💬 Need help? Ask in the comments—I'm happy to assist or point you to the right resource.
👍 Like, subscribe, and consider supporting me on Patreon so I can keep producing in-depth modding content:
https://www.patreon.com/ImADoctorNotA
0:00. Introduction.
0:10. Step 1.
1:28. Step 2.
3:39. Step 3.
4:15. Step 4.
7:36. Step 5.
8:50. Step 6.
10:37. Limitations.
11:34. Conclusion.