How to import 3D animations and meshes from Blender into iClone | Mocap Animation Course | iClone 8
https://www.reallusion.com/character-creator/blender.html
It’s now easier than ever to import your custom motions from external 3D tools and apply them to your Character Creator and iClone characters. In this brief tutorial, you’ll learn how you can import both character animations and meshes quickly from Blender and utilize them in your next iClone project.
00:00 Intro
00:15 Exporting Animation & T-Pose
01:43 Creating a Custom Human IK Profile
02:40 Importing Animations
This video is part of the Battle-Tested Mocap Animation Training, please access the full training courses: https://www.reallusion.com/iclone/maya-motionbuilder-alternative/courses.html
For iClone fundamental functional tutorials, please visit the REALLUSION COURSES: https://courses.reallusion.com/home/iclone
*Note: Assets shown in this tutorial serve only as reference material.
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Character Creator 4 (CC4) connects industry leading pipelines ,such as iClone, Maya, Blender, Unreal Engine, Unity, with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.
iClone is the fastest real-time 3D animation software in the industry. Integrated with groundbreaking real-time technologies, iClone simplifies the world of 3D Animation in a user-friendly production environment that blends character animation, scene design and cinematic storytelling; quickly turning imagination into a reality.
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