How to make a world map [Game Maker Studio 2 | Basics]
This basics video tutorial shows you how to make a overworld map with a pointer jumping to an level slot the easy way in GameMaker Studio.
The idea is quite simple. You want have 2 types of objects, one which is the pointer and one that is a ui element indicating possible location (buttons) to enter on the map. For that you simply drag your map sprite/image on the asset layer (not recommended but it does work) and place the pointer and the locations on the screen. Then you simply have a mouse click event in the location on which the point is being repositioned on their spot. That's it!
The optional part is using the animation curves to hover the pointer and animate the location buttons to make the whole thing look neater. Not necessary but why not.
If you are unsure about animation curvers, I got you covered:
https://www.youtube.com/watch?v=gMIzQGjmkFA
// graphics found here:
https://opengameart.org/content/magic-buttons
https://opengameart.org/content/simple-map-tiles
https://opengameart.org/content/fantasy-icon-pack-by-ravenmore-0
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CHAPTERS
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0:00 What we will do
0:52 Subscribe
1:03 How to setup a map in GameMaker
3:55 Optional, hovering/animating the instances