How To Make Custom Character Clothing (UE4) Part 3.
In this tutorial we will continue our character tutorial series and learn how to make our own custom clothing model that we can rig to our skeleton. It will update to the animations, and will have the morph target data.We will also briefly go over cloth physics.
To export the morphs you will need:
https://www.daz3d.com/glute-and-breast-control-bundle-for-genesis-8-female-s
Also the Moprh Data .cvs file:
https://drive.google.com/open?id=1XIIFaFX5EK2Ash6t7M9kVokC5mMNQE9g
Lastly the FBXJointrenamer:
https://github.com/L0rdCha0s/FBXJointRenamer
If you have any questions or issues please leave it in the comments below. I will continue this tutorial series covering a wide variety of important topics to setup a complete character.
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