How To Make Game Like Assassin's Creed In Unity - Part 12 | [NIRMAN]
Want to make a video game but don't know where to start? This video should help point you in the right direction!
In this video we have created interact key mechanism using bool test parameter we have crated the treasure and assigned a range in which our player can detect the range and can loot the chest we have also used same mechanism for dancing, we have also imported our character which was fully rigged and for rigging we have used Mixamo which is powered by Adobe.
▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 - Intro
0:10 - Recap (Swimming Effect)
0:35 - Adding Interact Key
1:17 - Creating Dancing Range
4:43 - Assigning Dance Interact Key
8:26 - Testing Dancing Range
9:32 - Adding Treasure Chest
12:44 - Creating Treasure Range
13:43 - Assigning Loot Interact Key
17:45 - Creating Treasure Animation
21:20 - Testing Loot Mechanism
22:04 - Bug Fix (Loot Animation)
22:15 - Testing Loot Bug
24:09 - Bug Fix (Walking State)
25:14 - Testing Walking Bug
25:50 - Outro
Link-
Learn how to make 2D games using the new powerful 3D tools introduced with Unity.
In this series we create the "Assassin's Creed" as we master anything from setting up 3D scenes to coding 3D specific controls. Everything can be done using the free version of Unity and all assets and scripts are available free of charge in the 3D Assets Pack.