(How to Make SNES Game Genie Codes Part 1) Infinite Lives & Other Life Codes (Action Replay as well)

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Super Mario World
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(How to Make SNES Game Genie Codes Part 1) Infinite Lives & Other Life Codes Tutorial
Did you ever want to learn how to make Game Genie Codes or Action Replay Codes? Well, this Game Genie tutorial will help you get started. More details at the bottom of the description!

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Extra Videos!
⭐ (How to Make SNES Game Genie Codes Part 1) Infinite Lives & Other Life Codes (Action Replay as well)
https://www.youtube.com/watch?v=tZ4z53O64cY
⭐ (How to Make NES Game Genie Codes Part 1) Infinite Lives & Other Life Codes
https://www.youtube.com/watch?v=upzBzYCNj-E
⭐ Classic Nintendo Video Time Up Death Screens & Game Over Screens (Time Up Death Animations)
https://www.youtube.com/watch?v=p6emoQE8yMs
⭐ Classic Sega Genesis Video Game Deaths & Game Over Screens - Part 1 (Death Animations)
https://www.youtube.com/watch?v=NXgTFWzmIa4
⭐ NES Water Levels Part 1 (Swimming & Surfing)
https://www.youtube.com/watch?v=Q61CMGhXGaU

SPREADSHEET VERSION & Will Help you with other types of Codes
https://docs.google.com/spreadsheets/d/1kJlNjlQkfAKAN1-7S2KDsle2r2nauRoeQFnK_EDZby0/edit?usp=sharing

Emulators: Snes9X v1.51.ep10r2 - Geiger's Snes9x Debugger. (I use this emulator for debugging) Snes9X v1.52 for Windows (I use this emulator to play SNES games normally)

Download Rom: Super Mario World USA, ROM CRC32: B19ED489 (When downloading roms, make sure it's .zip.. in some cases, choose the alt link with ads & timer)
SNES rom extensions are .SMC or FILE(meaning no extension).

NEVER DOWNLOAD .exe for roms! Maybe also have a Virus protector running.. some of the safe sites can still trigger it, if you click the wrong link.

Sorry, will not link to emulators or rom sites, feel free to DM me on discord if you're interesting in learning how to make game genie codes, and having issue with getting the files.

https://www.ff6hacking.com/wiki/doku.php?id=ff3:ff3us:doc:snes:opcode
OP Codes. Don't worry about understanding most of this.

(Q&A, feel free to ask questions)
Q: Will you make a part 2 for "How to Make SNES Game Genie Codes"?
A: I doubt it, I got more info in the desc & you can join discord for more help if you want.

Q: What are Branches?
A: https://youtu.be/ilWJJylXNhg?t=396
I teach the Branch concept in my NES Tutorial. Do NOT use the same OPcodes.. this is just to help you understand how branches work. SNES also has a BRA(branch always), unllike the NES.. so you can have it always branch, if needed.

Q: What are Jumps?
A: JMP means go to this address. JSR means temporarily go to this address & RTS will make it return to the previous address. You can use RTS to rid an entire section of code. If you rid a really long section, game might crash, so you need to understand what the data is trying to do, before you rid it.

Q: What's STZ mean? It's just STA, STY, etc.. EXCEPT it will store a value of 0.
I don't have much experience for this one, but a LDA will probably work if the bytes match.

Q: Will you make any other How to Make Game Genie codes for other systems?
A: I already have one for NES. Maybe for N64, but I will be honest, it will require a prequel tutorial, just for the setting up a debugger.

Q: Why won't the debugger won't write/read this specific address?
A: Some addresses are combined with the address next to it. For example, if 7E00A1 won't read/write, try to read/write 7E00A0

#nintendo #gamegenie #tutorial




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