How to Match CG lighting to the Plate: From Real to Virtual (DMP/VFX Course Chapter 2 Part 4)

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In this video, we explore techniques for matching lighting to the plate using Maya, Redshift, and any software. Learn how to model and position objects, use Redshift's physical sun and sky settings, and adjust lighting to create realistic shadows and highlights. We discuss the importance of maintaining consistent lighting in CG and matte painting for a more accurate and realistic look.

00:00 Introduction to Matching Lighting to the Plate
00:21 Setting Up the Scene and Camera Perspectives
01:29 Using Physical Sun and Sky in Redshift
04:07 Configuring Environment and Background Settings
05:47 Adjusting Shadows and Lighting for Realism
08:07 Final Tips for Consistent Lighting in CG and Matte Painting

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