HOW TO OPEN FORT GUIDE | FEATHER HUNTER GAMEPLAY | AUTO CHESS 14
Open fort (OF) is something that is not for the faint hearted but it is a trick that you can use to squeeze the most out of a bad game. Basically, going into this game, I neither got any good units/ synergies to start with nor did I get any decent items. So I decided to open fort. There are 3 comps that are viable for OF: 6 feather, glacier knights and mages. Feather is pretty good cos of how easy you can 3* your druids, knights are good cos you'll have a lotta money to roll for 3* if you do it right and mages are ok in this meta as well. I went feather cos no one else was going that route and ended up getting 3rd but could've won if it wasn't for bad matchmaking rng. You win some you lose some but this was still a dub considering the start.
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