How To: Stoneshaper - A Beginner's Guide To The Class
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Your first ability, Stoneskin, makes you a nightmare for plenty of players to drop next to. Unless they're toxicologist of course. Your shockwaves generate 5 armour with every shot. You don't even need to hit anyone. For some very quick armour generation once you have a belt, you could consume a shard and ground slam while the shard does it's thing. This is gonna be one of your more vaulable skills in fights, so don't forget you should be shockwaving if you have the chance, and if you're missing armour.
Bedrock can be handy for juking people into thinking your rising, only to drop, well, like a stone! Be careful where you use your stone basic though. If you give your opponent the high ground, you're in a very bad spot. Not only can you not hit them with your stone, limiting what you can do (damage with off hand, or generate armour), but now they can see more of you than your can see of them. Remember, if you JUMP and are going UPWARDS and cast stone auto you actually stay in the air longer, whereas bedrock cancels ANY upwards momentum, and brings you straight back down.
Throwing 2 boulders back to back used to be a common thing to see. With boulders being pretty small now (until you get accretion as your final upgrade) they can be kinda hard to hit. If you're good at predicting where people are going to be, they can be handy with scaring players off to a more optimal position for you.
With your final skill, your boulders are going to grow as they travel. If you throw them from far enough away, they'll have some nutty splash damage. Think of it like fireballs and combust from pyromancer. It makes them so much easier to land! Because of how stoneskin & bedrock work though, having 2 boulders, or if they can grow in size, don't really help you all that much, so try not to worry too much about your stone sorcery as a stoneshaper; your off hand sorcieres can be more valuable to you.
Good secondary gauntlets to carry are fire, frost, and wind. If you want to run 3 gauntle
ts, I'd recommend choosing 2, keeping your stone on your right hand, and being able to swap between your secondaries depending on the engagement. Wind could be easier to hit people in air where your shockwaves can't reach, but fire can let you re-adjust your aim. If you were to carry gauntlets for distance, lightning isn't an awful choice, but frost is better for damage at range.
As for equipment, you can go 1 of 2 ways; capitalise on your sustainability, and have damage, or maximize your damage, and have sustainability. For build one, keep an eye out for wanders amulets or behemoth. Menders can be good if you don't find them, but the cast speed will allow you to generate your armour more quickly since there isn't a cooldown on Stoneskin. Going for damage with sustain, look for slayers/behemoth amulets. It's not a HUGE buff to your damage, but it adds up over time in fights. Engagements that are over quickly draw less attention, and let you prepare for the next sooner. Menders belt might as well me legendary for you stoneshapers because of how useful it is, regardless of how you're playing. It changes your stoneskin to charge for 7.5 rather than 5. So, you're going to see alternating blue 7's and 8's popping up. Boots are more or less the same. Scribes are helpful, but behemoth's are ideal. You don't want to accidentally walk back over a toxic puddle and get corroded or be stunned and not be able to gen armour. Legendary boots are always nice, but having the effects of behe boots are almost too good to pass up.
Rune wise, springstep, and featherfall are can juke oppents into thinking you're rising, only to drop quickly thanks to bedrock. Chronomaster can be pretty helpful thanks to it's regen. You could play pretty agressively because if your opponent get's you weak, you can just rewind, regen, and keep up the fight.
Overall, stoneshaper is a very new player friendly class and can allow you to stay alive long enough to recover from misplays.
Special thanks to Borsalino (god help you if you find him in game) and Haisy (https://www.twitch.tv/haisy_ / https://www.youtube.com/channel/UC93HLDwPJQz5JdoY6mxDOgg ) for their contribution and experience with the class.
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