How to switch between audio middleware in CRYENGINE 5.0 - 5.5 | Game Audio & Music

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Important, if you are using 5.6 and above, please not ethat this cVar was renamed to s_ImplName

This lesson touches on the different audio middlewares and the way you can debug the audio from using the console.

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Tags:
Crytek
Cryengine
Video games
Game development
Tutorial
Training
Game engine
User interface
Game art
Indie
Indie development
Game audio
Audio
Programming
Design
Level design