How to use multiple ambient sounds with Nesting Shapes | Game Audio & Music
Channel:
Subscribers:
52,000
Published on ● Video Link: https://www.youtube.com/watch?v=NnaIvNAZJ5Q
In this lesson we discuss how to use Group ID's and Priorities to nest different shapes with ambient sounds within each other. Allowing for complex logic to transition between when encompassing the same area in your level.
CRYENGINE - The most powerful game development platform is now available to everyone. Full engine source code. All features. No royalties. No obligations. No license fee. Join us over at http://www.cryengine.com
Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Become an Insider: https://www.cryengine.com/get-cryengine/memberships
Join our Forums: https://forum.cryengine.com/
Browse our Marketplace: https://www.cryengine.com/marketplace
Other Videos By CRYENGINE
Tags:
Crytek
Cryengine
Video games
Game development
Tutorial
Training
Game engine
User interface
Game art
Indie
Indie development
Game audio
Audio
Programming
Design
Level design