HOW TO USE MATERIAL I.D MAPS IN SUBSTANCE PAINTER WITH BLENDER

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How to setup and use material id's to streamline the modelling and texturing process making it easier to apply textures to specific parts of your model and condensing texture size down in file size for better optimisation.

You can find free models over on my sketchfab page here - https://sketchfab.com/AMMediaGames

and you can join the talented community over on discord here - https://discord.gg/UEE6xdPK




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