How to use Sculk Sensor Frequencies! ▫ Minecraft 1.19 Survival Guide (Tutorial Lets Play) [S2 E117]
The Minecraft Survival Guide Season 2 continues!
In this tutorial, we remodel the Sculk farm around a zombie spawner in the Deep Dark biome. The powder snow fall trap is replaced by a bubble column, a lava source block to soften the zombies, and a much higher fall! We also limit the stone generator to just five blocks of stone - the exact amount a single zombie will convert into sculk on death.
Then, with thanks to @Todd13's awesome tutorial, I take a first look at a circuit which can limit which actions produce a redstone output from a Sculk Sensor. We filter these frequencies using comparators and locking repeaters, then use it to detect when a zombie dies in the farm, and use that as our cue to generate more stone!
Check out Todd's video on the Sculk Sensor Frequency Detector: https://www.youtube.com/watch?v=2nMlKZVnoSs
Time lapse footage recorded and rendered using the Replay Mod: https://replaymod.com/
Season 2 world seed: -3821426255058016680
Season 2 of the Minecraft Survival Guide will teach you how to master Survival Mode in Minecraft 1.18 and beyond!
Follow the Season 2 playlist here: https://www.youtube.com/watch?v=u7lE0MG80qw&list=PLgENJ0iY3XBjpNDm056_NSPhIntVMG0P8
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