How to use the Ambient Occlusion Node in Blender

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In this video we will look at the Ambient Occlusion Node found with Blender3D. We will take a look at how to change how it affects the scene within Blender.

This video was done with Blender 3.2 but is compatible with most versions of the previous versions of Blender 3.x and should be with future versions as well.

*** Chapters ***
00:00 - Intro
01:30 - Floor Material AO
03:20 - Brick Material AO
04:49 - Outro

How To Setup PBR Materials in Blender 3.2
https://www.youtube.com/watch?v=wgdVZmDecII

Blender
https://www.blender.org/

Textures used in this video(Poly Haven)
https://polyhaven.com/a/wood_planks_grey
https://polyhaven.com/a/red_brick_03

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